Player
Calendar

Time cycles

Each epoch lasts 1000 years. During the previous era - The Age of Aetherweave, the world was heavily influenced by the magical energies interwoven through the very fabric of reality. This era was marked by significant events, such as the discovery of ancient arcane secrets and the rise of powerful magical empires.

The old calendar was divided into "weaves," each representing a cycle of magical alignment, and the months were named after different magical elements or schools of magic.

The current year is 570 AW. This era is known by scholars as The Afterweave and it is 570 years old. This era is defined by the fading of magic and the falling apart of the greatest organised societies.

Each year has 12 months. All months have a 30 day length. This is split into 3 ten day weeks. The moon has a 30 day cycle. The full moon is the 1st of the month. The new moon is the 15th.

The solstices are on the 1st of Luminalis and Noctalis. There is a midday solar eclipse (the moon puts the sun in shadow) on the summer solstice every 10th year with the next in 1575. There is a midnight lunar eclipse (The planet puts the moon in shadow) on every winter solstice on every tenth year with the next in 1570.

Luminalis (Month of the Longest Light):

(Jun) Luminalis Festival (Luminalis 1st, Full Moon - Summer Solstice): This is a grand celebration of light. At the most northern latitude of the region the sun orbits the sky for a few days without the sky becoming fully dark.

23rd - Party assembles.
24th - Leave Crawport for Weasthaven. Fight kobolds.
25th - Arrive Weasthaven. Fight thugs.
26th - Rescue mayor from hunting lodge, kobold caves, meet hag.
27th - Leave Weasthaven. Rescue Amelai
28th - Arrive Crawport. Shiprat fight.
29th - Meet Pyke. Events in Craw. Long Dog and Sewer fight.
30th - Full moon: Werewolf fight.

Holanthis (Month of Trade, Travel):

(Jul) Farmers bring the first main crops into town. This is also historically associated with being the busiest time ships arrive to trade.

1st - Attempted frame. Head to pyramid temple.
2nd - Pyramid temple.
3rd - Capstone replaced. Travel to Crawport.
4th - Kobold caves. Enter Thodor’s Halls.
5th - Thodor’s Halls.
6th - Return to Crawport. Lord Gresty/ Skin Thief reveal.
7th - Gorkar takes the party by ship to Ynysveil.
8th - Ynysveil harbour. Gaining trust.
9th - Hunting isskari on the island.
10th - Go to prison tower. Fight young dragon. Enter prison dungeon.
11th - Sailing back to Crawport. End of Episode I.

12th - Crawport downtime begins. Talk to Pyke. Meet Lady Gresty. Meet Elowen. Meet fortune teller.
15th - Dark Peak Collectors in Crawport.
17th - Arcane Auction.
18th - Vara kidnapped.
19th - 22nd - Downtime ends.
23rd - Sail to Hanford. Huge ranger fort fight.
24th - Ship stolen by Whaley. Ghost ship up the coast.
26th - Arrive in Crawport after walking. Undead uprising
27th - Aftermath. Barbarians.
28th - Amelai returns.
29th - Rest day. Teleport to Thodor’s Halls.
30th - Forest travel begins.

Augvald (Month of Valour):

(Aug) This month is dedicated to honouring the town's brave defenders and warriors. It's a time when they gather to recount heroic tales, compete in martial competitions, and celebrate valour and strength.

1st - 3rd - Forest encounters.
4th - Teleport back to Crawport briefly from stone circle. Meet Farlu.
5th - Mountain trail begins. Hag fight.
6th - Wyverns.
7th - Dark Peaks Collectors.
8th - Snowy Beakmaw Bears.
9th - Mountain travel.
10th - Spot Lady Gresty on stolen broom. Fight fire giants.
11th - Magnarok fight. Meet dragon Icealod.
12th - Enter Hunthus fortress. Witness Lady Gresty escaping with crystal and Kiarlee’s remains. End of Episode II.

13th - Teleport to Crawport. Gorkar gives ride to Kessel.
14th - Fight Whaley.
15th - Return to Crawport.
16th - Sail to Hanford. Visit pyramid temple. Troll fight.
17th- Raven rituals.
18th - Sail to Crawport.
19th - Travel to Gresty Lodge
20th - Encounter Drow. Get Shadowblade quest.
21st - Teleport to Thodor’s Halls. Fight isskari. Teleport to Crawport.
22nd - Learn about stolen ship plans from Lord Marvenholm. Gorkar’s ship burned by Selene Nisman. Learn about Lady Gresty main plot. Learn about Duke Meerpus.
23rd - Preparing if Hunthus shows. Drass retires to Thodor’s Halls.
24th - Fight Hunthus.
25th - Sail for Seaspire.
30th - Arrive in Seaspire

Septeris (Month of Transition):

(Sep) In Septeris, the focus is on the changing of seasons. It's a time when the townsfolk prepare for the upcoming autumn, taking down summer decorations and making offerings to the nature deities for a smooth transition into Autumn. This month also includes rituals for preserving food and resources for the colder months ahead.

1st - Deal for Lavaheart warhammer. Elemental areas of Seaspire. Meet Whaley.
2nd - Venya kidnapped. Gammon family fight. Enter Black Bastion. TPK
3rd - 6th - Everyone is dead.
7th - Drokka’s offer.
8th - Teleporting to the Crystalpine Reach. Witnessing earth/stone elemental things destroying the forest. Fighting one on your way to the giants. Learning about giant lore (they see you as a dream). You are challenged by giants and pass. You have sight of the duke. Assassinate duke.
9th - Teleport to Crawport. Shazrothrzra warning (the storm dragon). You met Bisset - a monk tasked like many, with finding he helm of Dillingr. Saylan stays behind at the temple. You opted to re-enter the Pha'ssin'zaun via the mines at Silverford rather than the Gresty mansion.
10th - Arrive Silverford. Fight worms.
11th - Go to Gresty Lodge. Fight wights in the entrance chamber. Lowering yourselves into the Pha'ssin'zaun.
12th - Varrassis. Travel to Veileth’Ryn.
13th - Travel in Pha’ssin’zaun.
14th - Travel on Black Karst to island. Crypt. White crystal. Teleport to Crystalpine Reach.
15th - Hand crystal to stone giants.
16th - Return to Crawport. Unpopular. Meet Cedrel Gammon. Enter downtime in which some players free Nezgharu.
17th - 18th - Downtime.

Autumnalis (Month of Falling Leaves):

(Oct) Ancestor's Night: As the nights grow longer, the townsfolk honour their ancestors by lighting candles at gravesites. They tell stories of their forebears' heroic deeds and wisdom, invoking their guidance and protection.

Umbralis (Month of Darkness):

(Nov) Umbralis Night of Shadows (Umbralis 10th): A night when people attune their darker sides, telling ghost stories and participating in night games. It's a time for facing fears and confronting the unknown.

Noctalis (Month of the Longest Night):

(Dec) Midwinter's Vigil (Midwinter 15th, New Moon): A solemn night where people gather around bonfires to ward off the darkness. On Patmos, Lady Gresty will perform ritual to raise Kiarlee from the dead unless prevented.